Inside Wes Unseld Jr.’s Creative Playbook

August 25, 2023

For many, the Washington Wizards are an afterthought: fluctuating between rebuilding and contending, constantly retooling and doubling down on a roster unlikely to win. It is, however, within these teams that I find the majority of my joy in watching and analysing basketball.

Wes Unseld Jr. isn’t a coach who receives much national credit, or even attention. But over the past season he put the Wizards in a position to succeed, running one of the more creative offensive schemes in the entire NBA. This is while having a completely flawed roster lacking of high efficiency players and guys who are high-volume from either beyond the arc, or at the rim.

Though I believe ‘location based Field Goal Percentage’ to be a flawed way to analyse what a good offense is, the Wizards roster simply wasn’t built with the ability to generate shots at important areas. They were bottom five in the Cleaning The Glass ‘Location eFG’, a measure of shot location. Generally the teams that rank lowly here are teams with star players who are funneled off the three-point line and walled off from the rim, why Phoenix and Brooklyn are the bottom two; the Wizards certainly do not fit this category.

With this in mind, it may be reasonable to suggest that Unseld’s work with this Wizards offense has been nothing short of spectacular. It’s creative, well oiled and mixes in some absolutely incredible ATO plays at the right times. The numbers may not show this, but the process is excellent and made a completely flawed roster not be a complete eyesore to watch.

Stack Out

The Wizards’ main starting point to get Bradley Beal his touches was out of ‘Stack Out’. Here is the most basic outline of Stack Out.

It’s a screen in the middle of floor to get Beal ‘out’ of the arc. Horns Out would be a more rigid outline but they are admittedly similar. They often have an empty side pick-and-roll as the go-to option out of stack out. It’s an easy way to get Bradley Beal an advantageous position and a way the Wizards can force the ever-popular empty-side actions.

They’ll also use this to get Beal isolation opportunities, especially if a defender is playing tight to him like Matisse Thybulle does below.

This concept isn’t particularly groundbreaking or dripping with creativity, but some of their counters and wrinkles from Stack Out are excellent. This one is their most common- ‘Stack Out Elbow Chicago’.

Porzingis sets the screen for Beal to exit the play. Notice how the Hornets are tight to him. Jordan Goodwin instead pitches the ball to Porzingis and sets a screen for Beal to come off for a Dribble Handoff (Chicago Action). The Hornets switch it and the Wizards get a wide open corner three. The initial stack out entry didn’t really generate anything so they flipped into something else. It’s a great counter and wrinkle to a very simple core play.

Below, they run it for Kyle Kuzma in interesting circumstances.

The Knicks are ready for the action, with Randle essentially top locking Kuzma. Kuzma manages to wriggle free for a more horizontal cut than this action normally would have. But they once again flow into the elbow Chicago counter and get a great look for Kuzma from the mid-range. Good offenses can function when stuff doesn’t go to plan.

On this occasion, the Golden State Warriors scout every part of this play. The Stack Out is covered. The Chicago Action gets top locked. So the Wizards flow into a normal spread pick-and-roll. This is still excellent practice: every potential nail help defender was somewhat occupied trying to stop the initial action. It shows the importance of running creative plays and thinking every step through when installing your offense.

They also like to use stack out to set up double drags, usually with the initial passer being a screener.

Kuzma comes off the screen, and with Anthony Gordon trying to execute ‘No Middle’ Kuzma goes into a give-and-go with Daniel Gafford for an easy look at the rim. Double Drags often force opposition defenders to gather at the top of the key, and they execute an excellent counter.

Delay

Washington runs one of the more creative Delay packages in the NBA. They have a lot of size on the wings so they can execute a variety of counters. Porzingis’ natural exterior spacing and Daniel Gafford’s interior spacing also made the actions fruitful and make a great deal of sense. The Wizards’ Delay package is full of counters, interesting reads and these were ran smoothly by the players, which is something I look at when analysing offenses.

Delay is a five-out concept. It is defined by a big handling the ball at the top, with two players on either side of him. Below is the basic outline of delay.

The most common read from this is Delay Chicago. This involves a player coming off a screen before receiving a handoff from the player at the top of the key. They run it below to get Kendrick Nunn an easy driving lane.

This isn’t a particularly exotic read, every team in the NBA runs it. But it is generally the starting point for any Delay package. Washington probably runs this between 5-6 times a game if not more. What is more interesting is some of their direct counters from Delay Chicago.

Teams like to try and get ahead of Chicago action. Washington’s off-ball players are good at knowing when to cut backdoor.

Here, Anthony Gill cuts backdoor as Jonathan Kuminga tries to get ahead of the game. It seems simple but the speed with which it’s done is impressive.

Washington also ‘rejects’ the Delay Chicago action to push empty side actions for Bradley Beal, such as below.

Beal fakes a screen for Anthony Gill and punishes the pair of them punish the Nets trying to pre-switch it. Gill clears out and Beal darts to take the handoff. His speed of thought and action creates a switch and they end up with a good shot based off the threat of the Empty Side Action.

Below they create the empty side from Delay in a slightly different way.

Gafford initiates the action. The Clippers switch the action so Gafford keeps the handoff to himself and instead runs it through Monte Morris. They again get a great look on empty side actions. Pushing for the best actions when you have limited personnel is always a great strategy and this is another simple and well-oiled way Washington gets to it.

They also mix Delay-Chicago action into their Sideline Out of Bounds (SLOB) plays. Here they get into it through their Zipper SLOB series.

Gafford is a non threat moving away from the basket in out-of-bounds possessions to any defense, but they turn him into one by running a highly effective action. I’ll have more on Washington’s out-of-bounds plays later on.

Washington also regularly runs an action similar to Chicago called ‘Delay Weakside Flip’. This is run a lot by the Philadelphia 76ers. Here’s what it looks like.

Instead of the action happening on the sideline, a player cuts from the corner and flips themselves to set a screen for the nearest player to come towards the ball. The main reason this is effective is because it can be confusing for the low-man as most will be expecting a traditional Chicago Action out of a Delay formation.

Look at Doncic when this screen is set. Most teams would switch in this scenario because neither Avdija or Kispert are particularly scary on-ball players. Doncic is guarding no one because of the speed of action from Washington, and the advantage is hammered home by a great roll from Kyle Kuzma and a nice seal from Monte Morris to create the open three. It’s the type of attention to detail and off-ball execution that stands out when watching the Wizards.

On occasion, they’ll have their Delay-ball handler just keep the ball. This is more common with Porzingis or Kuzma, but below you can see Daniel Gafford do it.

https://twitter.com/JoeHulbertNBA/status/1693441722762535348?s=20

I like the Wizards’ incorporation of flare screens into their Delay/5-out offense early in the shot clock. Teams often try and get ahead of the action and push high and wide in half-court defense. Flare screens can punish that.

Notice how high and engaged Zach LaVine and Patrick Williams are. They are expecting potential Chicago action and stacking bodies high is a good deterrent for running it. A simple flare screen punishes this and gets Avdija into space and creates an advantage for him which ends in an easy look at the rim.

Corey Kispert’s off-ball activity jumps off the screen and he is a legitimate difference maker in their Delay Package. Here he fakes a flare screen and then clears to the weak side which allows Kyle Kuzma an opportunity at an Empty-Pick-And-Roll.

Empty Side Actions are coveted by every NBA Team, but the Wizards do a good job generating them out of their base motion offense and it arguably makes the play even more effective.

Though the two final plays I have in this section aren’t technically in the Delay package, I’d argue they can be considered part of it just because of the outline and how potent Washington is from this outline. Here they run ‘Motion Weak Twirl’.

They open in the 5-out outline. Porzingis passes it to the strong side and cuts to the weak side which is why this is motion weak. They even mix in the weakside flip to manufacture the Twirl Action, which involves a player cutting off the first of two double stagger screen, and then the first screener coming off the second screener.

The play below is much easier, I’d just label it Pistol Strong. But they get into it in their five-out offense.

They get into an empty side action while also having a double stagger screen on the other side. Combining two of the most effective actions into the same play is always a good idea, and the simplicity of the play makes it surprising other teams don’t run it. Though this stuff isn’t Delay, I believe the potency of their Delay sets allows Unseld to be creative and add to the playbook as the year goes on.

Blind Pig

The Wizards do a great job of using ‘Blind Pig’ action to punish aggressive defense. Teams often feel the need to play up high against the Wizards because of their good early offense and also because of Porizngis’ outside spacing. Here, they get into it out of their Delay Package.

You can see the Suns switch the action on the perimeter. Deni reacts to this by flipping to the elbow and creating a wide open side for Bradley Beal to cut backdoor. This action punishes teams playing up on the perimeter. I’ve mentioned before this is a common deterrent to Chicago Action. I’d consider this a must-add action for any Head Coach running five-out offense.

They also mesh Blind Pig into other aspects of their offense such as below.

Washington are in a very loose outline with Porzingis and Beal at the elbows. Beal ghost screens onto an empty side. Dejounte Murray plays high and tries to deter the pass to Beal. Porzingis lifts and they go into Blind Pig action. I noted earlier Blind Pig action also works because of how high people play Porzingis. This play is an example of this. Porzingis will often just catch and shoot inside the arc and teams don’t want that as he’s a 79th percentile mid-range scorer.

The Wizards show a desire to run some of their core counters out of plays they don’t normally run.

Here they run ‘weave’ action which is a variety of handoffs above the key. Beal is aggressively pursued by Matisse Thybulle. The Wizards have Porzingis lift and run blind pig. On this occasion he is given cushion by PJ Tucker and takes it to the rim.

They also have used Blind Pig as a quick hitter when plays go stagnant. Below their initial action doesn’t achieve much so they try and run Beal off a Wide Ball Screen. When the defense denies they go straight into the Blind Pig.

Something I look for in offenses is how they cope when plays break down, and whether they are able to execute core counters out of normal motion offense. A popular coach speak is ‘you can stop plays but you can’t stop principles’. This is an example of this. Their principles are being well oiled off-ball and it’s why their plays work quite often. Talent limits the Wizards offensive ceiling overall but the Coaching Staff are providing solutions.

Gut

The Wizards love Gut action and get into it from many different scenarios. Gut action involves bringing an off-ball player through the paint, sometimes off a screen. It’s simple but extremely effective. It’s common for teams to have the player receive a hand-off (Gut DHO), but the handoff doesn’t need to occur for it to be labelled Gut action. Here’s what it looks like without a DHO at the end of it.

Beal comes up through the paint and goes into a pick and roll with Taj Gibson. It’s effective because it inverts the floor. Beal isn’t threatening inside the paint without the ball, so you can catch the defense off guard with them in positions they’re not traditionally expected to be in. Corey Kispert also lifts at the right time to disrupt the nearest nail help and they get an easy look at the rim. This is the most basic premise of Gut Action but it’s extremely effective.

They’ll also use this as a counter if Beal is being defended aggressively, such as below.

Utah defends Beal tightly and locks him from coming towards the ball. He responds by entering the paint and coming off a re-screen from Daniel Gafford in Gut Action. It’s the kind of quasi-offensive set in the midst of disrupted plays that shines out when watching the Wizards.

Here’s the more Traditional ‘Gut DHO’ that other teams around the league run.

The Wizards also run a set I’d argue to be their most proficient, ‘Fist Ghost Gut (Elbow) Chicago’. I have genuinely never seen them not create an insanely high percentage look on this play. I’d say it’s one of the most money sets in the entire NBA. Here’s what it looks like.

The Wizards go into a pick-and-roll, Daniel Gafford ghosts the ball screen while Bradley Beal cuts through the paint off a screen to take the handoff (Chicago Action). They end up with a really good look at the rim for their best player on this occasion. They’ll generally go to this if they’re desperate for a bucket.

Here against the Lakers, they mesh it with Stack Out for Kyle Kuzma and end up getting Daniel Gafford a lob. They also mix in an exit screen to occupy the low-man defenders even further. Get the defense off balance then give them something else to think about as they recover. It’s amazing offense.

Even when defenses play a part of it really well, it still scores. Here Josh Hart sticks to Beal, but Beal sells him with some off-ball movement and they get another easy look.

Sometimes NBA defenses will know what you want to do, so you need to have counters ready.

The Wizards hold up their fists to signal ‘strong’. This would be a double stagger screen. It is however a ploy to run their coveted gut action for Bradley Beal. The disguise just about generates him an extra step against Andrew Wiggins. You can see Monte Morris end up with a great look from beyond the arc. This particular read isn’t one I saw often but it’s an example of the off-ball prowess and attention to detail of the players and coaching staff.

They’d also sometimes mesh the gut concept as part of an off-ball action. On the play below they run an empty side pick-and-roll while simultaneously having Beal run gut action.

Sometimes naming can be a debate, but I’ll include some of the elbow touches they generate for Porzingis in this section because they come out of a very similar concept to gut. Here they run Porzingis off a screen to get him an elbow catch which he turns into two-points. He shot around 45 percent on these pull up twos this year.

The Wizards do a good job meshing some of their core concepts into their stars touches, though. I liked this ATO play they ran involving Porzingis at the elbow.

I’d label this ‘Gut/Pin Elbow Rip DHO’. It involves Porzingis getting one of his inside touches. They’d generally push him to mid-range because he has a very limited post game. They combine his touch with Delon Wright setting a back-screen then taking a hand-off (Rip DHO). It again ends in a good bucket. It’s another example of the Wizards mixing their core concepts and best options into other parts of their playbook.

Flip

The Wizards also like to use flip action at the top of the key. It’s probably their easiest way to generate easy driving angles for Kyle Kuzma and some of their other secondary guys. Here’s the most basic premise of it.

It’s a simple flip from one player to another while above the break like this. Generally the pitch almost creates some downhill momentum for the ball-handler. Here they do just enough to get Luka to bite and get an easy look at the rim. As you may expect, the Wizards can be more exotic out of this simple action. They have two plays specifically they will run, the first is below ‘Flip 77 Empty’.

They run this a little closer to the arc than they do with other actions, but it’s a good way to get Kyle Kuzma to an empty side and put his man through 2 screens. Empty side double drags are extremely difficult to defend and this is a way they can get into one out of their motion offense.

My personal favourite extension of Flip comes in ‘Flip Spain Empty’.

Delon Wright flips the ball to Deni Avdija and they run a pick-and-roll with the first screeners man getting backscreened (Spain). The initial flip gets Avdija some separation which messes up Doncic’s angles. Reggie Bullock isn’t even expecting to be back screened and they get the defense in rotation and eventually get a good look. The fact it’s run at an angle makes it even more effective.

And as a counter or wrinkle, they’ll sometimes run it with the back-screener occupying the weak-side dunker spot before darting across to set the backscreen, such as below.

Empty Side Actions

I have clipped empty-side actions on numerous occasions in this article. But this playbook is so diverse and there are more strategies they have to push for these. Empty-side actions are so fruitful because there isn’t a help defender or tag-man, so they can be very tough to defend.

They love to run double-drags to empty sides. This was common for them because they were an easy way to use Porzingis’ spacing. The most common way this is run is to have one screener roll and one pop, here’s what that looks like.

You can see when Kuzma pops, there isn’t a low-man there to help on the pick-and-roll. Delon Wright snakes the action and gets a clean look at the rim.

The Wizards will also mix guards into the action as screeners. They will sometimes do this to hunt certain switches, but generally they are more open to using guards as screeners than most teams.

Here against Portland they use Beal as one of the screeners. Using guards as screeners can be labelled as ‘Small’. Portland’s fear of his off-ball prowess means that when Drew Eubanks traps and Lillard goes to Beal, Gafford has a wide open roll. Using guards as screeners in these actions is a very effective wrinkle.

An effective way Washington stacks extra stuff on top of this action is to have an exit-action on the other side.

This iteration makes the responsibilites even more difficult as Will Barton comes off an exit screen to the corner while the double drag is being run. On this occasion Washington hits Barton for a wide-open corner three. Reggie Bullock gets frozen by the action as he needs to also stop the guard from turning the corner which is generally the defensive goal when defending a double drag.

For comparison’s sake, here’s what they play looks like if the Exit action occurs too early in the play.

Though the Wizards do score on the play, you can see that the exit action happens too early and doesn’t really disrupt the duties of the low-man like it does in the Mavericks clip.

They can also get into this action out of Pistol in early offense, with the play being called ‘Pistol Nash’. It’s Pistol with the initial ball handler becoming the first screener in a double drag.

Final Thoughts

Overall, the 2022-23 Washington Wizards taught me a lot about basketball. Though it may seem strange to praise the playbook of the 18th ranked half-court offense and the 21st ranked offense in the NBA, I really feel that Wes Unseld Jr. and his staff did a great job crafting this playbook. The roster was extremely flawed lacking rim pressure and consistent three-point threats. It was piled up with players with mismatching skillsets.

The job of a Head Coach isn’t just to win games, it’s never that simple. It’s to provide answers and solutions to problems. The Wizards staff certainly did this on the offensive end, designing a well-crafted offense with multiple reads and well executed counters. Some may suggest the offense was too cute at times. It’s a critique I understand but vehemently disagree with. Running simplistic stuff works when you have incredible offensive talent that fits easily. But it wouldn’t work with a Wizards roster that lacks on-ball consistency. Unseld frankly could have ran a bland offense, but he chose to try and answer some of the questions this questionable Wizards roster proposed to him.

The plays he designed worked well around the roster he had. He didn’t merely try and install stuff that looked good on a whiteboard. The stuff answered real questions.

This team are a great example of why I value process over results. Players can get results on their own, there is that much talent in the modern game. But a great coaching staff can install good processes that don’t always get results, for one reason or another.

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